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Back 4 blood release
Back 4 blood release







back 4 blood release

The mode is fun, but it shouldn't be replacing the fan-favorite Versus mode that allowed players to control Ridden in Left 4 Dead's campaign levels.įinally, I experienced some annoying stuttering while playing Back 4 Blood on both Xbox and PC. It's replaced by a mode called Swarm in which a team playing as the humans has to hold out as long as possible against a team of player-controlled Ridden. Secondly, there's no PvP Versus mode, which is quite a disappointment. The decision to completely cut them off from making any progress towards new cards and cosmetics is baffling, and I hope Turtle Rock Studios reconsiders their position on this in the future. It's true that Back 4 Blood is meant to be played as a multiplayer game, but some players don't have friends to play with and don't enjoy playing games with strangers. The biggest issue I have with Back 4 Blood is that it doesn't allow solo players to earn supply points to unlock new cards and cosmetics. The decision to lock solo players out of Back 4 Blood's progression is baffling. Considering these are characters that players are going to spend a lot of time with, it's good that they're likable. For example, the nervous and jumpy Evangelo is contrasted nicely by Doc's stoic no-nonsense attitude, and I've enjoyed hearing their quips to one another as I've shot and chopped my way through the undead army. There are also several levels that task players with rescuing survivors and recovering important supplies, and these objectives offer a nice change of pace compared to the standard "reach the safe room" levels.įinally, Back 4 Blood's characters are fun to play as thanks to their unique personalities and humorous voice lines, and they all bounce off of each other well. This is one of my biggest issues with the Left 4 Dead games, and I'm glad Turtle Rock Studios made Back 4 Blood's levels harder to exploit. It's got plenty of meticulously designed locales that demand cooperative play, which prevents people from cheesing each level in speed runs. These Corruption Cards add a nice twist to the gameplay, and when you combine them with the AI Director's dynamic weapon, equipment, and enemy spawns, there's an incredibly replayable experience here. These can include thick fog that blankets the next level, a tougher variant of a special infected, or additional sources of noise that can attract hordes like security alarms on doors.

back 4 blood release

There's a catch, though - the Ridden can also activate Corruption Cards of their own that force you to deal with new challenges.

BACK 4 BLOOD RELEASE WINDOWS

Source: Windows Central (Image credit: Source: Windows Central) I've had a ton of fun putting together specialized card decks for becoming a melee juggernaut, keeping teammates healed up, or dealing huge damage to special infected with weak spot crits. Completing levels earns supply points, which can then be spent on new cards, or cosmetics like skins and sprays. Players can include up to 15 cards in their decks, and at the start of each level, they'll be given an opportunity to select one card to activate from their lineup. The game's standout feature is its card system, which players can engage with to create decks of helpful stat-boosting cards like increasing health, improving damage output, or buffing healing items. There are also several boss-style zombies, such as the gargantuan Ogre, or the aggressive Breaker that resembles Left 4 Dead's Tank.īack 4 Blood's card system gives players many fun opportunities for build crafting.

back 4 blood release

Regardless, there are plenty of threats looming, from tanky Tallboys that soak up damage and deal heavy melee attacks, Hockers that pin players down with adhesive goop, and Snitchers that attract hordes if disturbed.

back 4 blood release

In terms of the zombies, Back 4 Blood's roster of special infected isn't quite as large as its predecessor's.









Back 4 blood release